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Mount and blade increase prosperity
Mount and blade increase prosperity













mount and blade increase prosperity

A mill will improve productivity in your villages and their cities. Improving the wealth is done by a range of actions.īuild a Mill: this is the most important thing you can do. Improving a fief's wealth is no easy task once it is looted, the wealth will drop back to very poor for a rather long time. Improving a fief's wealth increases taxes and the amount of recruits you can obtain there. The taxes a fief generates are linked to its wealth, ranging from very poor to very rich. Burning villages also decreases their prosperity, which affects the taxes and recruits you can collect, so it is a good idea to make sure any villages you may come to own are in as good a condition as possible. If you intend to take part in sieges to earn further fiefs for yourself, you should avoid raiding nearby villages so that they will still like you when you own them.

mount and blade increase prosperity

You can see your reputation in brackets in the description at the top along with a word describing how much they like or hate you, for example "acceptive", "resentful", "hate you with a passion", etc. However, you will be unable to get recruits from this village. If you are already disliked by a village that becomes your fief, the villagers will remember and hate you, but you can still collect your taxes as usual. Once a village belongs to you or to your faction you can't loot and burn it, although you can still force the peasants to give you supplies. The profitability (net income) of a castle can be improved by reducing the size of the garrison. For castles, the same methods can be employed on adjoining villages, but improvements cannot be built unless the adjoining village is owned. Also, when repeatedly purchasing imported goods from a town or village, the prosperity will eventually drop due to the lack of these goods, and they will no longer be available until trade has returned them, which can take a rather long time. For villages, stop it from being raided, kill bandits if they invade, build improvements, and get quests from its Village Elder. You can raise the prosperity of a town by making sure that its caravans reach their destinations, and by completing quests from its Guildmaster.

mount and blade increase prosperity

Usually it is the case that the the player will not own a connected castle and village, unless they have large numbers of both villages and castles. The prosperity of a castle is affected by the prosperity of the village that is geographically attached to that castle, even if the village is not owned.

mount and blade increase prosperity

The prosperity of each fief also affects the amount of taxes they produce. Towns earn the most base taxes, villages second, and castles the least. In Warband, you automatically receive taxes and do not have to visit to collect them. Owning a fief allows you to collect taxes from the populace every week (taxes accumulate, so you don't have to visit every week). Once you have a fief, there are a few things to remember.















Mount and blade increase prosperity